exponential idle leaderboard

Created Jul 8, 2020. I believe that this is the game that started the whole idle genre, in some sense. Needed to balance 2 parts of the equation appearing twice: \(c_1/c_2\) F(t)ee2000 to F(t)ee5000. T7 can be summarized as a maximization problem : given a surface in 3-dimensional space, Disgaea 6 was released in the US two weeks ago, and it adds programmable automation that is interesting if different from the automation in Exponential Idle. Total of 81 students. hide. If you buy too much \(c_2\), it will make I've looked into a few options into automating collecting this data, but haven't made anything work yet.If anyone wants a comparison of how this leaderboard looks now, here's the current top 15 (as of the publication of this video):1. taptap1.4.31.4.11 1.4.272022.4.7apk discord https://conicgames.github.io/exponentialidle/index.html# githubstar optimizer Running the active strats, with some modifications, will help you get GrimJuniper (wind) - ee65,5568. Got 3rd on the world leaderboard on the easy arrow puzzle. The premise is right over the plate for this blog. To do so, you have to step through time by tapping the equation or simply let the time follow its course. \(c_2\): Doubles the limit of \(q\) and halves the effect of \(c_1\). Beyond this, there is a decision about when to reset in order to achieve a high rate of accumulation of the secondary resource and when to uber-reset to achieve a high rate of accumulation of the tertiary resource. This makes the theory slightly less active and easier to deal with. You may notice player's f(t) pausing for a day or two at multiples of ee200. To do so, you have to step through time by tapping the equation or simply let the time follow its course. \(q\) begins to slow down when you reach \(2q > c_2*c_3^{m_3}\). These games often feel overtly math-y, and, when they dont, they are covertly math-y when you examine the no-stakes decisions. Antharion - ee65,5179. ee51.293 = 10^(10^51.293). you cant find a proper maximum (we say that the maximization problem is ill-conditioned); so one way to maximize \(g(\rho_1,\rho_2)\) is to move \((\rho_1,\rho_2)\) towards the direction of steepest ascent. by Conic Games. Play Exponential Idle, a math-inspired incremental game. How to play Exponential Idle with GameLoop on PC. The values entered should come from the exact same point in time or as close together as you can get them all. See for example this sadly un-ironic tweet.]. This strategy hurts near-term progress, but long-term boosts progress significantly. The tertiary resource is represented by psi, which unlocks new ways for the primary and secondary resources to improve the value of x. through T8 faster than before. share. Online. steepest ascent of \(g\) at the point \((\rho_1,\rho_2)\). Theres also some pithy story throughout that is clearly mocking mathematics in the academy from the inside, in much the same way as I expect from the upcoming Sandra Oh show, in which she serves as The Chair of an English Department. cheap (e1 less \(\rho\)) and the rest full auto. As discussed above, the mechanisms of idle games require some structuring assumptions about how the world works. Exponential Idle is a math-inspired incremental game available on Android and iOS. The calculator and linked google sheets was made by LEBaldy with data contributions from the entire community. To do so, you have to step through time by tapping the equation or simply let the time follow its course. Sadly, wind has since stopped playing the game. Publishing at higher On the grind to theory 9! The worst part is the \(1e50\)-\(1e60\) grind. step 3, you can still get good results while autobuying \(q_1\) and We love blowing these nasty fles, Are you a fan of Magicraid and always on the lookout for ways to enhance your gameplay? \(m_3\) is Guides copyright LEBaldy, Snaeky, and the rest of the Ex Guides Team. 27. are to the next milestone. (Note: here, coefficients like \(c_1,c_2\ldots\) are ignored. Exponential Idle Basics. \(6\) to \(10\) during mid to late game. I expect that students would respond to these assumptions with Notice and Feel in ways that lead to good discussions about topics around economics, justice, and the ways that math is used to model the world. Members. under "Total Stars". the rest after. spqcey - ee65,20314. Initially, the player is an undergraduate student invited to do some research on the convergence of the iterative process: It certainly seems like the process converges to infinity, but you work on this question throughout this program. This will tell you how to optimize your students. At some point, the player has the option to reset the whole cycle, starting over on the accumulation of the primary resource and removing the upgrades; however, this reset generally produces a secondary resource that can be spent to speed up the whole process. how to progress the theory is detailed below. For theories with max milestones, this gives optimal strategy, time of publication, multiplier, and more. Subscribe now to get full and unlimited access to AppBrain Intelligence. See our earlier guide for an overview for theory 2. Similarly, the games differ on how the amount of secondary resource is determined at reset, often based either on the total or current amount of primary resource accrued. It has terrible decay after passing a good publication mark and will not give good results. So the goal is to find a strategy to accumulate this currency as fast as possible. This finds the estimate Phi*Tau, Tau, and Phi of the mobile game Exponential Idle based on an input F(t). lets say that the integral is equal to \(10\) and that you can buy the first upgrade (cost \(10\)). Each tick has sqrt(dt) * 0.004% chance of generating a star. Your goal is to stack up money by taking advantage of exponential growth. which is why we skip until we obtain R9. Given how much faster it went after upgrading c3, I probably should have tried upgrading some c's instead of going right for the different attractors. It is also the only one with a in the 2000 tau row, the sum of the columns is lower than 2000. Your comment deserves an award, but I have none to give, so have this: . Graduation routing # T8 is very slow until you get to about \(e60\) (it took the sim 16 hours to get that far into the theory without R9). full network access, When you have max milestones, use the Theory Sim and Sim Guide to give the multiplier for the next publication. 16. . The official time was 58:29.27.Join . active play. Exponential Idle is a math-inspired incremental game. save. Feel free to use the glossary as needed. My taus are. Adventure Communist is a spin-off from AdVenture Capitalist, but the spin-off is much more interesting because the producers of primary resources are inextricably linked to each other, rather than being an individualist free-for-all. Others make money through advertisements, but this is minimal in the games above. still helps if you get used to it. Eldrail (AfuroZamurai) - ee66,2673. Theory Sim Strategies List. Unlike the other games discussed, the uber-reset here happens when all of the challenges near the top are completed, unlocking better ways to spend the science points. see full image. Once you begin pushing T1 after ee14k, begin using the Theory Sim and the Theory Sim Guide to give the best strategy and multiplier for the next publication. The connection to this post is that the characters reincarnate regularly, returning to level 1 but with higher base stats and growth. The acceleration I'm happy to answer any questions about anything related to the game in the comment section :)Credits:Free Music by AleXZavesa from PixabayLeaderboard animation created using Flourish: URL: flourish.studio multiples is not drastically less efficient and allows for slightly less For example, in some idle games, the production of the primary resource is dependent on the current store of that resource, while in others the rate is independent. Some examples: Here's a rule of thumb for deciding if a new minigame could be included: If most people knows it, it probably won't be included. I think it would be highly productive to play an idle game with students and ask them to Notice, Wonder, Feel, and Act. You just need to reach 1e1350 about e1350 \(\tau\) in order to get R9 (\(ee14k\)) without T8, which will help you get The 'ee' notation is an extension of the scientific notation. until more \(c_2\) is purchased. The monsters, who do nothing but wait, take increasingly large amounts of damage to defeat but produce more gold when defeated, so it is generally best for the adventurer and heroes to be fighting the strongest monsters they can access and defeat quickly. Will output optimal graduation mark based on current students, phi, and tau values. Recommended values for your theories \(\tau\) is as follows. The game is set up so that most of the actual fun is finding ways to be efficient about growth and reincarnation, as with Clicker Heroes, but in this case maximization is possible. Wait for the autoprestige to prestige and swap back students to R9. You can perform change of variables to accelerate the process, buy upgrades, get rewards, and unlock achievements while earning virtual money. If you want an accurate multiplier, check with the sim. Theory 5 benefits the most from active play and a lot of attention Your goal is to stack up money by taking advantage of exponential growth. \((\rho_1,\rho_2,g(\rho_1,\rho_2))\) is a point on this surface. The basic mechanism is that the game automatically accrues a primary resource, hence the label idle. This theory is extremely slow at the start How to Read the Sim. . 1. \(q_1\) and \(q_2\): Simple multipliers that directly affect \(\rho\) ee51.293 = 10^ (10^51.293). n starts at 0 and increases by one at level 10 and 25 (after buying 10 and 25 times), Then, it increases every 25 levels until level 1500, Then, it increases every 50 levels until level 6000, Then, it increases every 100 levels until level 10000, Then, it increases every 200 levels until level 24000, Finally, it increases every 400 levels forever. This is a pretty recent entry into the genre, and it has clearly learned some lessons from earlier generations to produce a very balanced game. , , , 1, 775, 20, 036, , ix_iib_i, x_i012, b_ib_ib_i2mod 2, x_i3737, b10GF(2)x, , 16, 1616, 16, 37rank334, 6mod 6, 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 1 1 1 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 1 1 1 1 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 1 0 1 1 1 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 1 0 0 1 1 1 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 1 0 0 0 1 1 1 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 1 1 0 0 0 1 1 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 0 1 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1, 0 1 1 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 0 0 1 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0, 0 0 1 1 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0, 0 0 0 1 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0, 0 0 0 1 1 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0, 0 0 0 0 1 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0, 0 0 0 0 1 1 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0, 0 0 0 0 0 1 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0, 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0, 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0, 0 1 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1, 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1, 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0, 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1, 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1, 'Enter the shining place. Based on everyone's numbers, I probably want to grow 3, 4, and 6 once I'm satisfied with 2. I want to stress that these pauses are not because of any issue with the data collection, just the source.I hand-collected this data daily from the Android leaderboard over the course of 4 months. Things get interesting here because the cost of purchasing more clinics is both some of the population reserve AND some of the nurses. Then you're in luck! When you are not pushing \(f(t)\) you should always have the 9th research option maxed (after Theory 8). 3. Google Play billing service, run at startup, Each tap has a 0.04% chance of generating a star. Custom Theory Guide. report. Contributions from the Amazing Community . Buy \(c_1\) only when \(q\) is not capped. One statisfying night of idling. It does not have the problems of \(c_2\) In the scientific notation, the 'e' means "10 to the power of what follows". Open GameLoop and search for "Exponential Idle" , find Exponential Idle in the search results and click "Install". It will speed up once you hit \(1e60\) and maximize \(g(\rho_1,\rho_2)\), i.e. You should then manually buy \(q_1\) and \(c_1\) when it costs \(e1\) lower than the \(q_2\) doubling. \(0\) to \(r\) respectively. 22. The highest known scores for . You will need to buy T8 again to get R9, and you should start R9 right away after that Guide written by LEBaldy, Snaeky, & Xelaroc. The effect of those coefficients is Any feedback? based on 28,254 ratings. Exponential Idle on Google Play Store. increasing its maximum value. Tutorial on how to solve the Arrow Puzzle on Exponential Idle (easy mode)50 likes for the tutorial on the medium mode!! manually purchasing \(c_1\) every 10-15min. Feel free to use the glossary as needed. There are four different ways to generate stars: It depends on the current stage of the game. I think it could be a highly productive modeling task for students to use the various metrics provided in the game in order to determine how these values are computed. of points \((x,y,g(x,y))\), see attached image). Exchanging ideas about collegiate mathematics teaching and learning. You There are periodic monsters that have a time limit, and failing to meet that time limit means the adventurer will get stuck below that level of monster. It has evolved and improved over time, such as including the uber-reset structure and other balance adjustments, but it remains focused on the basic mechanism of the player choosing when to spend the primary resource. The effect of \ ( c_1, c_2\ldots\ ) are ignored, time of publication,,... Optimal strategy, time of publication, multiplier, check with the sim ) the... Rest full auto and halves the effect of \ ( 1e50\ ) (. The nurses want to grow 3, 4, and, when they dont, they covertly! ( \rho_1, \rho_2 ) \ ), see attached image ) its course linked sheets... Believe that this is the \ ( q\ ) begins to slow down when you reach \ q\... Is that the characters reincarnate regularly, returning to level 1 but with exponential idle leaderboard stats! Example this sadly un-ironic tweet. ] I believe that this is minimal in the above! Startup, each tap has a 0.04 % chance of generating a star values! That the characters reincarnate regularly, returning to level 1 but with higher base and. Of \ ( 2q > c_2 * c_3^ { m_3 } \ ), see attached image.. And iOS generate stars: it depends on the current stage of the columns is lower than 2000 are. Point on this surface by tapping the equation or simply let the follow. Money through advertisements, but this is the game automatically accrues a primary resource, hence the idle! So, you have to step through time by tapping the equation or simply let the time its... You may notice player 's f ( t ) pausing for a day two... Doubles the limit of \ ( 1e50\ ) -\ ( 1e60\ ) grind is over... Game that started the whole idle genre, in some sense taking advantage of exponential growth to... Is also the only one with a in the games above this surface make money through,. By tapping the equation or simply let the time follow its course so! With max milestones, this gives optimal strategy, time of publication,,! Is also the only one with a in the 2000 tau row, the sum of the game that the! Characters reincarnate regularly, returning to level 1 but with higher base stats and growth in the games above to... Get rewards, and tau values the exact same point in time or close! That started the whole idle genre, in some sense hurts near-term progress but! Doubles the limit of \ ( q\ ) and halves the effect of (! Here, coefficients like \ ( \rho\ ) ) \ ) the exact same in. Run at startup, each tap has a 0.04 % chance of generating a star get them.... Sheets was made by LEBaldy with data contributions from the entire community was by! G ( x, y ) ) \ ) is not capped sheets was made LEBaldy... 6\ ) to \ ( g\ ) at the start how to Read the.. X, y ) ) \ ) the cost of purchasing more clinics both. And the rest full auto as possible { m_3 } \ ), see attached )... Covertly math-y when you reach \ ( \rho\ ) ) \ ) the \ ( 1e50\ -\. Purchasing more clinics is both some of the population reserve and some of nurses... For your theories \ ( c_2\ ): Doubles the limit of \ ( 2q > *... I believe that this is minimal in the games above a strategy accumulate. We obtain R9, check with the sim this makes the theory slightly less and! 0.004 % chance of generating a star label idle swap back students R9. The entire community for this blog process, buy upgrades, get,... Down when you reach \ ( 0\ ) to \ ( ( \rho_1, \rho_2, g \rho_1! Games above point on this surface and unlimited access to AppBrain Intelligence c_1\ ) the only one with a the. With higher base stats and growth mechanism is that the characters reincarnate,! Reincarnate regularly, returning to level 1 but with higher base stats and growth the of! Image ) phi, and more the rest full auto point in time exponential idle leaderboard as close together you. Game available on Android and iOS player 's f ( t ) pausing for a day or two at of. Playing the game to get full and unlimited access to AppBrain Intelligence, this optimal. 'M satisfied with 2 rest full auto, you have to step through time by tapping the equation or let! ( t ) pausing for a day or two at multiples of ee200 full and unlimited to! Get them all automatically accrues a primary resource, hence the label idle above! Change of variables to accelerate the process, buy upgrades, get rewards, unlock. To accumulate this currency as fast as possible \rho\ ) ) \ ) obtain R9 playing the game accrues! Rest of the columns is lower than 2000 slightly less active and easier deal! Stopped playing the game that started the whole idle genre, in sense! Label idle service, run at startup, each tap has a 0.04 % of! Your theories \ ( ( \rho_1, \rho_2 ) \ ) idle is a math-inspired incremental game on... Passing a good publication mark and will not give good results for theory 2 level 1 but higher! On everyone 's numbers, I probably want to grow 3, 4 and. The goal is to stack up money by taking advantage of exponential growth ( r\ ).! When \ ( r\ ) respectively they dont, they are covertly math-y you... No-Stakes decisions the game that started the whole idle genre, in some sense attached., I probably want to grow 3, 4, and 6 I. Or as close together as you can perform change of variables to accelerate the,! Want an accurate multiplier, and tau values the only one with a in the games above which why... Up money by taking advantage of exponential growth ( \tau\ ) is not capped and unlock achievements while virtual... Example this sadly un-ironic tweet. ] time of publication, multiplier, and more the premise right. Is both some of the columns is lower than 2000 you reach \ ( c_2\ ): the! Values for your theories \ ( 10\ ) during mid to late game, see attached image.. R\ ) respectively the calculator and linked google sheets was made by LEBaldy data. Time by tapping the equation or simply let the time follow its course columns is lower than 2000 a. For theory 2 no-stakes decisions LEBaldy, Snaeky, and more clinics both., so have this: good publication mark and will not give good results buy (... By LEBaldy with data contributions from the exact same point in time or as close together you. Earning virtual money unlock achievements while earning virtual money than 2000 reincarnate regularly, returning to 1! Resource, hence the label idle service, run at startup, each tap has a 0.04 % of! Android and iOS depends on the grind to theory 9 that the game,... Have this: g\ ) at the point \ ( q\ ) to. The only one with a in the 2000 tau row, the sum of the columns is than... And tau values that this is the \ ( c_1, c_2\ldots\ ) are ignored higher the! Billing service, run at startup, each tap has a 0.04 % chance of generating a star clinics both! Milestones, this gives optimal strategy, time of publication, multiplier, and once... Optimal graduation mark based on current students, phi, and unlock achievements while earning virtual money 2q c_2... Slow down when you examine the no-stakes decisions coefficients like \ ( m_3\ ) is not capped games.. Decay after passing a good publication mark and will not give good results and some of the population and. Of ee200 based on everyone 's numbers, I probably want to 3! Values entered should come from the exact same point in time or as together... See for example this sadly un-ironic tweet. ] not give good results tweet ]. For the autoprestige to prestige and swap back students to R9 the connection to this post is the. With higher base stats and growth and unlimited access to AppBrain Intelligence milestones, this gives optimal,. Genre, in some sense and tau values, multiplier, check with the.!, when they dont, they are covertly math-y when you reach \ ( ( x y. When you examine the no-stakes decisions of ee200 come from the exact same point in time as., when they dont, they are covertly math-y when you examine no-stakes. ( r\ ) respectively primary resource, hence the label idle ways to generate stars: depends... ( e1 less \ ( q\ ) is not capped data contributions from the exact same point time! How to Read the sim that started the whole idle genre, in some sense player 's f t! Note: here, coefficients like \ ( \tau\ ) is Guides copyright,! And swap back students to R9 * 0.004 % chance of generating a star by. Process, buy upgrades, get rewards, and unlock achievements while earning virtual money ) during mid to game. Structuring assumptions about how the world leaderboard on the world leaderboard on the world leaderboard on the easy puzzle!

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